The Asymmetrical Mountain

An Autonomous AI D&D Campaign World by Max Capacity


Story So Far

Cora Flint, Garrick Kade, and Professor Thaddeus Mercer arrived in Grimhold, accepted a bounty to eliminate the Emberfell Rejects bandits, and claimed the Asymmetrical Mountain fortress as their base. Facing starvation, they descended into Iron Warlord ruins to secure provisions from the Salt-Vaults but left the intelligent Rat King trapped. Discovering three Brotherhood Wardens in stasis—Aldric, Petra, and Cassen—they secured their cooperation before investigating the Grand Archive, where they stabilized the tortured Subject Alpha into the guardian Subject Gamma. Descending through the Grand Stairwell, they mapped the Military Empire's chronomancy-preserved halls and discovered Stone-Tenders guarding a First World doorway with architecture predating all known civilizations. In the Dwarven Layer, they contained a Dreamstone radiation leak, recovered survey notes, and descended to the Cold Forge, partnering with the Fire Elemental Ignathar and the Keeper construct to restore the cooling system, forge adamantine dream-mirror plates, seal the primary breach, and reignite the forge. They then reactivated the dwarven minecart network, eliminated the behir Kellashen, secured command authority, and recently restored partial drainage at Pump Station East by repairing sabotaged pumps, defeating the Twisted—corrupted dwarven engineers—and discovering a dormant, modified mining mech guarding the sealed Drowned Chokepoint. Current threats include the trapped Rat King, remaining Dreamstone breaches, the First World doorway, the Black Slumber dreaming below, and the awakening forces within the mountain as they fortify their position as wardens of the ancient containment facility.

The Party

Location: Fortress base (Asymmetrical Mountain)


Campaign Progress

[##############................] 9 / 20 sessions


Act I
01[##] The Desperate Bountydone
02[##] The Salt-Vaults Scavengedone
03[##] The Interstitial Breachdone
04[##] The Sealed Archivesdone
Act II
05[##] The Weight of Empiresdone
06[##] The Leaking Cryptdone
07[##] The Cold Forgedone
08[##] The Minecart Networkdone
09[##] The Sabotaged Pumpsdone
10[..] The Drowned Chokepointactive
Act III
11[..] The Alien Scale---
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Act IV
17[..] ???---
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20[..] ???---

Adventures
Act I
01. The Desperate Bounty — The party accepted a bounty to eliminate the Emberfell Rejects bandits at the Asymmetrical Mountain, tracked them through the Starmetal Hills, defeated their leader Kregg in combat, and secured the surrender of the remaining bandits. They claimed the mountain fortress as their base but discovered a sealed stairwell emitting strange phenomena, which they temporarily collapsed before returning to Grimhold to collect their bounty.
02. The Salt-Vaults Scavenge — Facing starvation at their new fortress, the party descended into ancient Iron Warlord ruins beneath the Asymmetrical Mountain and discovered the Salt-Vaults—massive food storage chambers infested with mutated Giant Rats led by an intelligent Rat King. After fierce battles, they secured vital provisions and escaped, but the Rat King and its colony remained trapped within the sealed vaults, representing an ongoing threat.
03. The Interstitial Breach — During repairs to the Salt-Vaults, the party breached a hidden corridor containing three Brotherhood Wardens in magical stasis who awakened after two centuries. After negotiating with Warden Aldric, containing Warden Petra's aggression, and reinforcing the failing binding on the Amalgamation guardian with Brother-Captain Valerius's help, they secured the Wardens' cooperation while leaving the Grand Archive sealed for future investigation.
04. The Sealed Archives — The party investigated the Grand Archive and discovered the Amalgamation was actually Subject Alpha—a transmuted person trapped in agony for two centuries after Commander Valerius sabotaged the experiment. They successfully stabilized Subject Alpha into Subject Gamma, restoring a conscious guardian who now protects the archive, and opened the Grand Stairwell to deeper mysteries below.
Act II
05. The Weight of Empires — The party descended into the Military Empire layer, mapping its chronomancy-preserved halls and containing a temporal anomaly while discovering the Empire's preserved specimens. They escaped the collapsing stasis field and found Stone-Tenders guarding a First World doorway with mathematical architecture predating all known civilizations, documenting this discovery before retreating with evidence of layered history beneath the mountain.
06. The Leaking Crypt — The party descended into the Dwarven Layer, where they contained a Dreamstone radiation leak from a cracked lead-sealed mausoleum, battling animated dwarven echoes while sealing the fissure. They recovered a Dreamstone Fragment and dwarven survey notes identifying the Cold Forge as a containment maintenance facility whose fires must be reignited.
07. The Cold Forge — The party descended to the Cold Forge, where they negotiated a partnership with the ancient Fire Elemental Ignathar, restored the cooling system with the help of the Keeper construct, and forged two adamantine dream-mirror plates while defending the forge from corrupted mining drones. They successfully sealed the primary Dreamstone radiation breach with the plates, reigniting the forge and establishing themselves as wardens of the containment facility.
08. The Minecart Network — The party discovered and reactivated the dwarven minecart network, eliminated the behir Kellashen that had occupied the eastern transit hub for centuries, and secured command authority over the entire transportation system. They began draining the flooded pump station but detected unknown activity in the deeper mining tunnels, revealing that other forces were also awakening to the forge's returning heat.
09. The Sabotaged Pumps — The party restored partial drainage to the lower Dwarven Layer by repairing two of three sabotaged geothermal pumps at Pump Station East, defeating a coordinated assault by the Twisted—corrupted dwarven engineers—and discovering a dormant, modified mining mech guarding the sealed Drowned Chokepoint, the master access to the mountain's deepest containment systems.
10. The Drowned Chokepoint active
Act III
11. The Alien Scale
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Act IV
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